Avoiding designs that reflect limitations of your application?

All applications have some things that are hard and some things that are easy. So naturally one would tend to avoid the hard things and prefer the easy things instead. Unfortunately, this biases your design ability towards something that may or may not be optimal in your case.

What kinds of basic strategies should one employ to:

  1. Notice that your design indeed is limited by your tool.
  2. Design without this limitation.

In the end its not so much about what is easy for me to design as what is a the best possible end result within your resources. So how does one easily break the barrier of the application. Any general strategies available?

Answer

Notice that your design indeed is limited by your tool.

For the most part, you can’t. Tools have nearly infinite uses so unless you know with certainty this is not something that can be achieved in the given tool, and I mean really with certainty than you can’t notice this. For example especially in Photography there is a “Gear Acquisition Syndrome” that people talk about. Oh, I could take better photos if only I had this newer piece of equipment. It just isn’t true. Better tools might make you more efficient but few allow you to do something truly novel.

Say we want to create a 3D ball to display as one element of a poster. Some might say, well I need a 3D modeling application for this. Some might say I need vector for this, some might say I need a piece of paper and pencil for this and all 3 are correct. People have been drawing 3D elements for hundreds of years at this point, yet today people think if I want a 3D element I need to model it in a 3D application. That just isn’t so.

I’d be willing to bet that most Photoshop users for example don’t even begin to scratch the surface of Photoshop. They learn enough to do the task they intend to do with it and little else. Which leads into the next part of your question:

So how does one easily break the barrier of the application. Any general strategies available?

Challenge yourself. Come up with ideas and then create them. If you know how to do something in one medium see if you can come up with a way of doing it another. If you know how to do something with a particular tool in one application, see if you can come up with a way of doing it with another tool. Experiment.

I feel like I’ve said this on answer before, maybe it was just in chat, but let your ideas dictate the tools not the other way around.


The lowly pencil

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The lowly pencil

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The lowly pencil

enter image description here

Attribution
Source : Link , Question Author : joojaa , Answer Author : Ryan

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