Interior Mapping shader self shadowing

I’m tinkering with Joost van Dongen’s Interior mapping shader and I’m trying to implement self-shadowing. Still I couldn’t quite figure out what coordinates shadow casting light vectors need to be in. You can see somewhat working demo at here I’ve attached the light position with an offset to the camera position just to see whats … Read more

Remove elevation shadow without removing elevation itself

Is there a way for AppBarLayout to no drop shadow and keep its elevation? < app:elevation=”0dp”> Answer To complete M.Sandholtz answer, you can also define this in XML, with outlineProvider=”none”. <View android:id=”@+id/viewElevationNoShadow” android:outlineProvider=”none” android:elevation=”4dp”/> AttributionSource : Link , Question Author : Jocky Doe , Answer Author : Sean Blahovici

SVG shadow cut off

The SVG I’m working with has a drop shadow via feGaussianBlur filter. The shadow itself is displayed properly, but gets cut off on top and bottom edges. Like so: The SVG in question is: <?xml version=”1.0″ standalone=”no” ?> <!DOCTYPE svg PUBLIC ‘-//W3C//DTD SVG 1.1//EN’ ‘’> <svg height=”600″ version=”1.1″ width=”700″ xml:space=”preserve” xmlns=”” xmlns:xlink=””> <defs/> <filter id=”SVGID_0″> … Read more

How to provide shadow to Button

As you can see in image, I want shadow behind a Button. I have created Button with rounded corners. But problem is I can’t generate a shadow behind that Button. How can I achieve this? Answer Use this approach to get your desired look. button_selector.xml : <selector xmlns:android=””> <item> <layer-list> <item android:right=”5dp” android:top=”5dp”> <shape> <corners … Read more