I’m helping out in creating an ARG game. For this game I’ll need to create pictures of ancient pentagrams and illustrations that look like they are a result of a very bad scan of medieval hand drawn pictures cleaned up.
To show a few examples:
- Lines are not completely straight, somewhat dodgy.
- Parts of the lines are faint or completely missing.
- The quality of the whole thing is horrible.
What I currently have:
- The thing is sketched up in paint as you can see. The next one is a little better.
- The font is crappy and not archaic. I might need a proper font.
- The lines are too clean.
- The picture is too clean in generaly.
My questions are
- How to achieve an effect that makes the lines dodgy and faint?
- What font should I use that resembles the one in the first example picture?
I’d use Illustrator for this. Creating the paths, setting the type, etc is all just easier in Illustrator than it is in Photoshop.
Just create your base shapes, combine them. Use
Object > Expand to turn the strokes into shapes, then use
Effect > Distort & Transform > Roughen to add some life to the straight shapes. And finally, if you want, add an Opacity Mask, (1), (2), to create some drop out areas.
Right-click/Control-Click and choose “open image in new tab/window” to see it larger.
As for what font, well, it’s a serif font. Which one is kind of your choice. Sticking with a humanist serif would probably be more in tone with the sample – things like Garamond, Goudy, etc.