I am trying to achieve something similar to the following photo-realistic image in Photoshop:
So far, I have tried copying and pasting a basic object, then distorting it and applying new layer styles. However, I am sure there is a much more efficient way to do it using some sort of 3D ‘spin’ function. I’ve never come across one, so wondering if anyone had any tips.
Answer
I don’t think Photoshop is the tool you should use for this. However, Illustrator has the “rotate around the z axis” function you are describing.
In a nutshell, you trace the shape of half of the object:
Then use Effect → 3D → Revolve… on that object
Then you can map whatever are you need to make it look as photo-realistic as you like.
I didn’t spend much time on the texture for this example, so mine looks like crud. The rendering will improve when you export the image as a PNG:
I think you are much better off using an actual 3D modelling program, but if you need a quick and dirty solution within Adobe’s Creative Suite then this could work.
Attribution
Source : Link , Question Author : jacktheripper , Answer Author : JohnB