I am an amateur texture designer and I have been working on my own design for a vehicle from the game Arma 3. For the side of a vehicle I am texturing for, it mirrors one side to the other. So if on one side it says “POLICE” on the other side it says “ECILOP”.
Is there a way that I can make the text read “POLICE” when the template is mirrored so that it reads correctly on both sides?
This is the vehicle template:
Answer
If you have to use the same image for both sides and one is being mirrored what you want is an ambigram.
From Wikipedia
An ambigram is a word, art form or other symbolic representation whose elements retain meaning when viewed or interpreted from a different direction, perspective, or orientation.
There are plenty of online generators and tutorials on creating ambigrams. Most I’ve seen work with a 180 degree rotational symmetry, but what you want is mirrored symmetry, so keep that in mind.
Edit: This is something I came up with very quickly, not sure how well it works for your situation as I’m not sure in what context/size etc people will be seeing this, but it gives you an idea of what you can do:
This is what it looks like on the texture – it reads exactly the same when flipped:
Attribution
Source : Link , Question Author : Larry , Answer Author : Cai