I am trying to learn the correct way to import bmp to a Nintendo Nes tile editors , all the settings seems identical with tile editors :
width : 72 px
height : 8 px
Resolution : 8 px
Color Mode : RGB 8 bit
Background Contents : Black
Color Profile : Don’t Color Manage This document
Pixel Aspect Ratio : Square PixelsI work at zoom 1000% and gives this :
When I zoom out to original size 100% it gives this :
And this is the best result I had , I almost get more creepy text.
And I have to save it to exact resolution , cause all tile editors import images and don’t resize them.
IS there any solution ? thank you
Answer
There’s an anti aliasing text rendering option in Character panel that I think in your case it have been set on “None” option, change it to “Crisp” or “Smooth” when your text layer’s selected.
Attribution
Source : Link , Question Author : Superdinary , Answer Author : S a j a D