There and Back Again: What changed when importing a vector from Illustrator to Indesign?

I designed this portfolio piece for a class using Illustrator, and in my rendering I created a crayon by revolving a shape along its axis.

I then used Object -> Expand Appearance and it appeared to change the texture of the tip of the crayon.

A Tale of Two Crayons

The left is the original, and the right is after Expand Appearance.

I imported the rendering into InDesign as part of my project and I noticed that the texture looked as it originally did when I revolved my shape, before I used Expand Appearance. (This was the desired texture.)

I used the crayons as part of a small scene, and you can see the tips of the crayon rendered correctly on the left, after importing from Illustrator to Indesign and back to Illustrator. In this scene the righthand side is the original scene assembled in Illustrator. The left was imported there and back again.

Two cups with crayon renderings

I want to fix the problem, so I’d like to know what changed going from Illustrator to Indesign, and why it didn’t “break” the texture going back? Is whatever InDesign did something I can do myself to change the original revolved shape rendering after using Expand Appearance?

Answer

The texture change from part 1 when using Object -> Expand Appearance is due to the gradient used on the tip of the crayon. When you expand the appearance of a gradient Illustrator will attempt to make a large number of small rects with fills matching their position in the gradient.

Most likely, when you placed the .ai into InDesign, you were in Preview Mode, which shows a degraded version in order to use a minimum of memory while editing. Try hitting shift-W to see an actual view of your work in InDesign.

Is it necessary to use Object -> Expand Appearance? If not, I would simply recommend skipping it.

Attribution
Source : Link , Question Author : Baila Beth , Answer Author : UnMess

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