I have created this program and it works fine. It’s just that its too wonky and huge so I was wondering if anyone knew how I could shorten the program so I didn’t have to put all of these into each button

`if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); }`

Here is the full program

`public class Main { public static int number, guess; public static Random rand; public static Scanner scan; public static JButton b1 = new JButton("1"); public static JButton b2 = new JButton("2"); public static JButton b3 = new JButton("3"); public static JButton b4 = new JButton("4"); public static JButton b5 = new JButton("5"); public static JButton b6 = new JButton("6"); public static JButton b7 = new JButton("7"); public static JButton b8 = new JButton("8"); public static JButton b9 = new JButton("9"); public static JButton b10 = new JButton("10"); public static JLabel l1 = new JLabel("Guess a number between 1 and 10!"); public Main(){ frame(); } public void frame(){ rand = new Random(); number = rand.nextInt(10); JFrame f = new JFrame(); f.setResizable(false); f.setSize(500,500); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); JPanel p = new JPanel(); f.add(p); p.add(b1); p.add(b2); p.add(b3); p.add(b4); p.add(b5); p.add(b6); p.add(b7); p.add(b8); p.add(b9); p.add(b10); p.add(l1); b1.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ guess = 1; if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); } } }); b2.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ guess = 2; if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); } } }); b3.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ guess = 3; if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); } } }); b4.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ guess = 4; if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); } } }); b5.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ guess = 5; if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); } } }); b6.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ guess = 6; if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); } } }); b7.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ guess = 7; if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); } } }); b8.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ guess = 8; if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); } } }); b9.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ guess = 9; if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); } } }); b10.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent e){ guess = 10; if(guess == number){ l1.setText("You have won the number was " + number); } if(guess > number){ l1.setText("Too high"); } if(guess < number){ l1.setText("Too low"); } } }); } public static void main(String[] args){ new Main(); } }`

**Answer**

Create a new Actionlistener class and add it to all Buttons:

```
b1.addActionListener(new MyActionListener(1))
b2.addActionListener(new MyActionListener(2))
b3.addActionListener(new MyActionListener(3))
...
```

—

```
class MyActionListener implements ActionListener {
private int guess ;
public MyActionListener(int guess){
this.guess = guess;
}
@Override
public void actionPerformed(ActionEvent e) {
if(guess == number){
l1.setText("You have won the number was " + number);
}
if(guess > number){
l1.setText("Too high");
}
if(guess < number){
l1.setText("Too low");
}
}
}
```

**Attribution***Source : Link , Question Author : Community , Answer Author : Community*