I have a WPF window which I am creating from another window by calling
Show(), then letting it
Close()itself. When the window closes, I expect it to die, call its destructor, and delete all its child elements (such as timers..).
What is the correct way of invoking such an action?
Close() releases all unmanaged resources, and closes all owned
Any other managed resources you need deterministic disposal of should be handled from the Closed event.
(note: deleted previous answer, it was a completely wrong guess)