Who is in charge of creating fake logos and products for movies/games, and what are good examples of them?

Who is responsible for creating such products? Are they usually done by the props team? Or are there companies that specialise in them?

Here are a couple of examples. It’s usually easier to find logos, so I’m more interested in good examples for graphic design such as product packaging, printed material and such.

Logos:

enter image description here

Packaging, Sin City Booze bottle:

http://www.chericocreative.com/images/photoAlbum/readImage.aspx?x=CvDI5DuXJOPXb733IVuGRbSftzA8rNbRaw5IwegkMF5BJbaHWVBlQ8bCrahex6IW7Qco9Kw2a9%2fnkCaL%2fHID4%2bOJJ7mKrQp%2fxxzqS06fnifLJU35VSBX5922xnzKtbTrsxVJaYmmzsTkyY92RHkijre5dG7O391P

Packaging, Dharma Initiative:

enter image description here

enter image description here

Answer

The logos and other graphics are generally designed by game artists. The game artists help design everything from sprites, textures, user interfaces, and yes the logos.

The fake products are usually idealized by designers, and level designers. They do not need other companies to do it for them, that’s why they work in development teams. They can all use their skills to the best potential to make their game.

Attribution
Source : Link , Question Author : Yisela , Answer Author : Zach Sugano

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